J-cuts vs hard hits for teasers

Cutting a 30-second teaser in Resolve, I’m torn between letting the J-cut pull us into the next shot on the breath or smashing a hard cut right on the snare at bar 9. The door slam at 00:14 plays like a natural transition — if I duck dialogue about 6 dB and sweeten with a sub hit, does that read stronger than riding the music and leaving a 4-frame pre-lap?

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I’d let the ‘door slam at 00:14’ be the cut by pre-lapping the next line 2 frames and keyframing a quick 100–150 ms 3 dB music dip right before impact so it reads as the hit without a big sub. If the snare’s the hero, hard-cut on bar 9 but cheat picture 1–2 frames early so it doesn’t feel late; what’s the BPM there so the pre-lap lands clean?

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I’d ride the hard cut on bar 9, but make the “door slam at 00:14” the glue: sidechain the music bus down about 5 dB for about 120 ms off the slam and keep VO steady, then layer a short 30–40 Hz sub tail that spills 150–200 ms into the next shot. In Resolve, cap the slam with a limiter so it doesn’t splatter and slip the VO onset about 3 frames so the first consonant lands just after the hit. Are you mixing for phone playback, or will that sub translate?

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Split the difference: keep the snare cut, and make the door hit the handoff by multiband‑ducking only 80–250 Hz on the music for about 200 ms off the impact so the thump reads while the mids keep pace. @hrobinson’s sidechain note is on point — add a low‑passed duplicate of the door as a tiny reverse swell nudged a hair early; want to hear how that feels against your VO?

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Lean into the J‑cut on the breath, but make the hit at 0:14 read as the cut with a clean 2‑frame music mute at impact and a tiny reverse‑reverb swell into the door; keep dialog clear by EQ‑ducking 2–3 dB around 2.5 kHz instead of that “duck dialogue about 6 dB.” Got music stems to pull off the mute cleanly, @OP?

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